Making Astral Collision (An RPG Maker MV Project) Part 26
The big announcement is that I finally decided the interface for giving you information about who can use stuff you're crafting was wholly inadequate, so I fixed it. I've also been adding more towns and NPCs, figured out the first leg of progression (gotta get to rank 2 to get a boat!), have added more skill sets and character skills, and added more enemies. Plus some other stuff I can't remember distinctly enough to list!